I have been playing around with VXGI settings and made this room to have a ambiant oclussion build in the obj file.
This seems to make it work like it should. Now i can use some real dark textures without it backing out.
Here is a preview pic with VXGI working. Everything is build up from emission.
The reflections are now vissable on the skin to.
Room is not finished yet. This is still a testfile but it all seems to work as intended.
This will be a big step up from the past rooms.