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pes1972

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About pes1972


  • User Group: Member Level 3


  • Member ID: 24


  • Rank: Proficient


  • Content Count: 820


  • Content Post Ratio: 0.64


  • Reputation: 682


  • Achievement Points: 3,502


  • Member Of The Days Won: 0


  • Joined: 10/25/2020


  • Been With Us For: 1273 Days


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  1. He uses same body and face for all models, he only changes hair and makeup, if you have one of his models you have them all.
  2. Have you chosen a hook5 compatible skin in the customizer tab under skin option?
  3. I understand your point, but like I said you most likely have to learn how do these things yourself. There doesn´t seem to be any of the active modders who have this interest and creates these things.
  4. I think sex with cartoons is a pretty limited desire for most people. This game has very limited options to make cartoon characters as well. If you want them, you most likely have to do them yourself.
  5. You can find a plane like this on DAZ, find it free (or pay) then download it ,read some guides and make an H5 object room yourself. And you have it.
  6. I believe this project was given up long ago and never became anything.
  7. Looks more male than female so maybe you should try the male headmods to get it right.
  8. What exactly do you mean by a slower game. I mostly do animations, will these go in slow-mo because that´s not a wanted effect
  9. pes1972

    Gas station

    Would say it´s a likely ended project since no updates after 2021.
  10. Looks good. As a suggestion I honestly think you should remove pillow and blanket textures completely and use H5 objects for those instead.
  11. Realistic cum has always been a sad story and even those amazing blender animators out there (Jackerman,NyL and others) has never really gotten it to look really good so it must be a diffilcult thing to get correct. In this game it mostly looks like sun-lotion and never gets that realistic look.
  12. Sorry, you do not have permission for that! (klubexile.com) That link is dead.
  13. I guess english isn´t your native language because that was not easy to understand???
  14. 1. I extract any DAZ room from daz as OBJ with .mtl file. 2. Then I open it in blender and extract as .dae to CTK and create room. In this process I always loose the normal and spec maps for the room. Is there a way to do it and also get the spec/norm maps automatically loaded as well. They have the correct info in the .mtl file but get lost when extracting as .dae to CTK.
  15. Change the size of the spine on the person who snaps the head, you can do this in customizer tab while pose is running to find best mix.
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