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Posted

I'd like to retexture R9Blouse070 and this is what I got so far.
I suspect that those vertices in the mesh have some kind of value/color property set.
Is there a way to fix this without having to edit the scene file?
I'm trying to change the value of those pixels in the diffuse texture, but nothing seems to work.

The Klub 17-0397.jpg

Posted
7 hours ago, onevision said:

I'd like to retexture R9Blouse070 and this is what I got so far.
I suspect that those vertices in the mesh have some kind of value/color property set.
Is there a way to fix this without having to edit the scene file?
I'm trying to change the value of those pixels in the diffuse texture, but nothing seems to work.

The Klub 17-0397.jpg

I have a number of retextures for this top, none of which display this problem.

As I don't use Hook I'm thinking it could be something still present on one of your Hook layer image files.

 

  • Thanks 1

All My Downloads:   aardy's Content - Klub Exile

Posted
4 hours ago, onevision said:


I'm trying to change the value of those pixels in the diffuse texture, but nothing seems to work.

 

do you have this problem also with only a completely clean (fill 100% opacity 100% threshold)

  • diffuse R9Blouse070.png and a
  • R9Blouse070.txf in the folder,

nothing else in the folder? 

in case yes -> then I don't know

in case no -> delete or modify the other files

  • Thanks 1
Posted

Found the culprit... it was the original specular map from Morokei which I added to all activemod folders without inspecting it first.

There you have the flower, and visibility is the result of the distinct glossiness value.

@aardy @vi363R @ddman2 Thanks for setting me on the right direction.

On 2/2/2022 at 11:03 AM, aardy said:

As I don't use Hook I'm thinking it could be something still present on one of your Hook layer image files.

Bingo!

  • Thumbs Up 2

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