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A question for the car guys.


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Posted

Heyas,

I am currently trying to get my ambulance H5 ready, but I am facing some issues.

Namely I am trying to add some gloss to my transparent glass. Is that even possible? I tried with a fully yellow (255,255,0) spec map for the glass and cull mode on all kinds of levels.

Problem is ofc the models hair reacting badly, except for cull_mode = 1, which sadly inverts the window shading (Outside fully transparent, inside a bit darker).

Also I absolutely don't manage to get any shine on my glass.

 

Any ideas?

Posted

Chech my Secretary glasses. How glass is made. Its transparent about 20%. Important is normal map. It gives reflection surface and spec map. Its Mix of 90% green Channel and 10% Red Channel. You can use spec nap already. 

  • Thanks 1

Close your eyes, open your mind

Posted
2 minutes ago, sadekhnd said:

Chech my Secretary glasses. How glass is made. Its transparent about 20%. Important is normal map. It gives reflection surface and spec map. Its Mix of 90% green Channel and 10% Red Channel. You can use spec nap already. 

Wonderful. I didn't add a normal for the glass, so that might be the first issue. Believed it to be rather unnecessary 😄

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