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irvintib

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Files posted by irvintib

  1. More information about "JSGME Mod Manager v2.6.0"

    Free

    JSGME Mod Manager v2.6.0

    I've noticed that some people are having trouble with installing addons that they can't completely remove without corrupting their game install.
    This mod manager does a really good job of backing up any game files that an addon replaces and also makes it easy to completely remove an addon should it not be to your liking.
    There is a pdf in the archive that explains how to use it.
    This is not my work and I really can't remember where I got it.

    187 downloads

       (0 reviews)

    0 comments

    Submitted

  2. More information about "VX Sequencer SoundFX Utility Redux"

    Free

    VX Sequencer SoundFX Utility Redux

    If you like this program and it serves a purpose for you, please leave feedback as to your experience with it. It will help in further development.
    Update v2.0.3
    You are no longer forced to enter a display name when adding a new ogg file to the set, the box for the display name will automatically show the name of the ogg file. You may change it if you wish, but it is filled in automatically, thus saving you from typing the name should you desire the display name to be the same as the ogg file.
    Thanks to @Mutatta for the suggestion.
    Update v2.0.2
    Added option to mute background music in rooms. It occurred to me that the background music within rooms would conflict with any music soundfx that a user would create. So, there is now a checkbox on the main form as well as settings page to mute the background music within all rooms.
    Update v2.0.1
    Fixed code that added all imported sets into the addon .zip and not just the active set, thus increasing the addon zip size with each successive import.
    Fixed the code that is responsible for updating the snf files. It would sometimes fail to update the file after renaming an ogg via the "Rename SoundFX" button.
    If downloading for the first time, download all 3 zips.
    If updating, just re-download "VX Sequencer SoundFX Utility v2.0.3.zip", there is no need to re-download the Vxsfx_Pdf or the Sample_Set.zip. They haven't changed.
    ====================================================================================================
    After a lot of re-coding and the gracious encouragement of @MrOllyK and @x17, I have decided that I will resume development on my SoundFX creator program.
    After the first release, there were problems with the program that were identified and fixed, but there seemed to
    be no interest from anyone, so I decided to just keep it to myself and use it for my own personal purposes.
    Then it was pointed out to me, by people who have a greater knowledge of this game and deeper wisdom, that MAYBE, some may get some use out of this, It made sense to me to share it.
    So, here it is, if it can be of use to you.
    I learned a great deal from the more experienced modders here and have taken their advice.
    VX Sequencer SoundFX Utility v2.0.3 does not require "administrator privileges", and runs just fine with "protected mode" turned on (unlike v1.0).
    At the moment, VXSFX is a work in progress.
    For the normal user, it allows them to create custom soundfx in their sequencer.
    For sequence creators, it allows creating and exporting of soundfx sets to be distributed with their sequences, and the user can import with this program.
    I am planning functionality that would handle exporting the Sequence as well as soundfx in an All-In-One package for distribution that the user can import with this program.
     
    This is a portable program, and will run from basically anywhere that you extract it to. As always, it is best to avoid "Program Files (x86)" and "Program Files" as they are Windows protected folders.
    I have included a sample set for you to import. Download "Sample_Set.zip" and extract the file named "QuotesNThings.set" into the "Sets" directory in the VXSFX installed directory.
    There is a quick start explanation in the pdf.
    If you identify a bug, pease report it so that I may fix it.
    If you have any questions, don't hesitate to ask.
    A big "Thank You" to all of you.
     
     
     
    VX Sequencer SoundFX Utility

    VXSF is a utility that is capable of installing any sound clips that you create (as
    long as you convert them into .ogg format) into your TK17 VX game and have
    them available for use on the "Sound FX" tab of the Sequencer.

    Record your own voice as the main character, create your own sound effects,
    convert your favorite songs, extract dialog and sounds from movies. If you
    can convert it to .ogg format, it can be imported into the Sequencer.

    Although VX has 289 available default sound clips, I found that I grew bored
    with them rather quickly. Most if not all of them are just generic sounds that
    I had no real use for.

    So I set about to create an app that would allow me to install my own custom
    made .ogg files into the game without the tedious tasks of copying ogg files
    and editing the multiple .bs and .po files needed for the game to recognize
    my custom sounds.

    I have succeeded in creating an app that will import any .ogg sound into the
    game and have them available on the Sequencer's SoundFX tab with just a
    few clicks. It has indeed renewed my interest in creating sequences and has
    made it fun again.

    If you have any questions or any features requests, just message me.
    I will do my best to answer any questions and if the features are possible,
    I will do my very best to add them.
    I hope that you have a use for this software and enjoy it.

    379 downloads

       (2 reviews)

    6 comments

    Updated

  3. Free

    [Content Mod] No Base Hairs.zip

    No base hairs mod
    I found an old 7.5 mod that removes all of the base hairs from the game and decided to adapt it to VX. The original work is not my own, but I can't remember who wrote it.
    With this mod, ONLY the hairs that you have in the Addons folder and their corresponding ActiveMod textures, will load into the game. I grew weary of sorting through the massive amount of hairs just to find the one's that I installed.
    I highly recommend the use of a mod manager like JSGME when using mods. It makes it easy to uninstall your mods and gets you back to a fresh install. Download link for JSGME is below.
    *********************************************************
    If you do not use a mod manager, then make sure that you backup
    your "VX-Mod\Scripts\Dress\DcDressHair.[bs*]" so that you can
    uninstall the mod and restore your game functionality should there be a need to.

    *********************************************************
     
    Step 1) Extract "[Content Mod] No Base Hairs.zip" into your "\game folder\Mods" directory. The folder structure should be this.

     
     
    Step 2) Open TK17 Options Manager and uncheck the box next to "HairPack400", then click "Go!".  This will disable the additional 400 hairs.
     

     
     
    Step 3) If you are using the Mod Manager JSGME, in the left listbox, click on "[Content Mod] No Base Hairs" and then the right arrow to enable the mod.


     
    *********************************************************
    If you do not use a mod manager, then make sure that you backup
    your "VX-Mod\Scripts\Dress\DcDressHair.[bs*]" so that you can
    uninstall the mod and restore your game functionality should there
    be a need to.

    Then copy the "VX-Mod" folder from the zip to your base game folder.
    *********************************************************

    Step 4) Open VX and go to the customizer dialog on the Body Tab and verify that there are no hairs. (Check in your Addons folder for individual hairs, if there are any present, then they will load into the game).

    107 downloads

       (0 reviews)

    4 comments

    Updated

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