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There is quite a bit of Egyptian themed stuff available, you might just have to dig around a bit for it (check out the Archives section and have a look at the various Packs available)
These are I what have - and I know there are a few others. Apologies for the small images, I just grabbed the addon icons - but it should give you enough to see what to look for:
Most of these are by @Keido
Also, there have been some quite exquisite Egyptian themed outfits (retextures) released by @marnie_marlodo over the years.
They don't seem to have been posted here yet but if you ask nicely, maybe they will
( This one is available: Merytra (VX) - Full Suits - Klub Exile )
UPDATE: You will probably find all of these in here: dimisd add-on outfits pack - Legacy Content Archives - Klub Exile
But you may want to extract the addons you actually want rather than bloat your game by installing the full pack.
DP16's addons are intended to only work properly with his Repack installed. The correct mesh would be displayed according to the body in use through scripting installed with the Repack. If you want this to work in a regular install of VX - no DP16 Repack - I could take a look for you as I have successfully converted a number of his addons for use without the Repack (with certain limitations).
(Checkout my Downloads)
It will lose any morphs it may currently have, but if you would like me to take a look just send (PM) me the addon and a texture.
(I have found there are some I can't convert because of the way the mesh file is created)
DP16's addons are intended to only work properly with his Repack installed. The correct mesh would be displayed according to the body in use through scripting installed with the Repack. If you want this to work in a regular install of VX - no DP16 Repack - I could take a look for you as I have successfully converted a number of his addons for use without the Repack (with certain limitations).
(Checkout my Downloads)
It will lose any morphs it may currently have, but if you would like me to take a look just send (PM) me the addon and a texture.
(I have found there are some I can't convert because of the way the mesh file is created)
DP16's addons are intended to only work properly with his Repack installed. The correct mesh would be displayed according to the body in use through scripting installed with the Repack. If you want this to work in a regular install of VX - no DP16 Repack - I could take a look for you as I have successfully converted a number of his addons for use without the Repack (with certain limitations).
(Checkout my Downloads)
It will lose any morphs it may currently have, but if you would like me to take a look just send (PM) me the addon and a texture.
(I have found there are some I can't convert because of the way the mesh file is created)
There aren't many (any?) 'big' 80's style hairs available unfortunately.
The only one I can suggest that's at all close is R9Hair163, which doesn't have the length - but you might be able to achieve something by combining it with a wig -
As with any addon (clothing, toys, rooms) Hairs can also have additional Activemod re-textures.
What you can do with these is edit the original texture image file to transform the colour, surface texture and in some cases (not all) reshape the length and style a little.
Working with hair textures does take a certain level of image-editing skill, so it may be easier to look for retextures rather than create them yourself.
If you let me know which hairs in particular you are looking to shorten, I'll see what I have in the way of existing re-textures - but unfortunately I'm rubbish at retexturing hair myself
Yep, that works 👍
Just needs a couple of spaces added to the first line:
STransform :local_SScene.{
needs to be:
STransform :local_SScene . {
Much easier
(what exactly does the .ma refer to?)
They need to be named just as 'F_Stockings.png' and 'F_StockingsFeet.png' - no additional numbering in VX.
You can have as many as you want placed in separate Activemod folders.
The fan is available in this pack here: VX Custom.020.R9AddOnTools1 - Toys - Klub Exile
The hat I will post ASAP
@Morius - now uploaded and available here: R9Hat 002 - Chinese Hat by grumpf44 - Headwear - Klub Exile
That would indeed be very useful but I don't think it's possible - at least, I've never seen it done.
The only Icons I believe to be individually customisable are the Room re-textures and Model icons.
You can change clothing Icons in the base game directories, but the game will still use the same one for all versions of that item.
Addons - Any folder that contains Images/Scenes/Scripts subfolders - or a zipped version of this - goes to your Addons folder.
Retextures - Any folder that just has image files (.PNGs) and associated .txf files goes to your Activemod (Mod/Activemod) folder.
There may also be additional files in these folders (.DDS, pass.txt) if the texture has been created for Hook display.
Any Activemod texture files will rely on the necessary addon being present in the Addons folder to display in game (unless they are made for a default base item).
That's actually about it.
Simple to do - download and install TK Shell Utilities here: TK shell tools - Tools and Utillities - Klub Exile
Once installed, right click on the folder you wish to re-encode and select from the menu that appears.
The first is an addon that combines 2 meshes for use with different body meshes - but the auto body selection no longer works.
Try the alternative version posted here: R9Blouse064 - Hi-Cut Lace Teddy by hfg2 - Bikini/Lingerie - Klub Exile
It might be the same case for the other, but I don't recognise the addon - so it may even be an something made just for a specific body.
It's not a Hair - it's one of the wigs. I don't think this one was ever released as an addon Hair (some were).
If you don't have the Wig Pack addon, it's available here: Classic Wigs - Hairworks - Klub Exile
Addons (any folder containing Images/Scenes/Scripts subfolders, or a zip of these) - to your Addons folder. Old t-x-x addons are not supported on this site, but any you have - if placed in the same location - will be automatically decoded. Be aware though that some very old addons just won't work and may actually cause problems.
Activemod (re)textures (any folder containing png's and txf's) - to your Activemod folder. You just need to make sure you have the addon installed they might use.
Models - to your Save/Models folder.
Poses - to your Poses folder. These can be grouped in sub-folders which will be displayed as such in the Pose selection menu.
Hook stuff I don't use, so someone else will have to help with the install location of those files.
Pretty straight forward really Try that - just a few addons at a time, but if you find nothing is still appearing in-game it's unlikely to be content related.
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