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Mongrel

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Posts posted by Mongrel

  1. Because the pose is made for a specific location, some poses are made for one specific room to match  the theme I guess, that's how the creator of the pose decided to make it. Unfortunately I don't know how to fix this, but I'm pretty sure there are some ways to do it.

  2. 1 hour ago, aardy said:

     @Mongrel's reply is the most likely reason. Many poses also rely on certain furniture positions being available - eg. a sofa/bed based based pose will not open in a room with no sofa/bed position enabled. Although you will still see the pose in your menu, it won't respond when clicked on.

    As mentioned, your best approach is to open them in PoseEdit and re-save as a floor pose that will work in any room. I would also suggest using female models only at this stage, so you can see who is doing what to whom (you can always equip them with strapons if needed)

    You can then re-edit and save to your liking.

     

     

    Yep, I've had similar problems in the past and this is how I've figured it out.

  3. 2 hours ago, dlxh0473 said:

    The cause is the main11.fx file in the Binaries folder. Open main11.fx with notepad.

    ;default room settings------------------------------------------------------------- -----------------------------------

    ambient_intensity = 1.000000 (default value)

    This part is probably set low.

    Try setting ambient_intensity = 3.000000.

    Unfortunately this didnt fix it 😕 the female orgasm isnt grey or transparent anymore though, now they actually have color like its supposed to, but after the orgasm it still appears to be clipping with the female skin and its still black/transparent. It doesnt appear on the male's body either... still thanks

  4. 1 hour ago, dlxh0473 said:

    The cause is the main11.fx file in the Binaries folder. Open main11.fx with notepad.

    ;default room settings------------------------------------------------------------- -----------------------------------

    ambient_intensity = 1.000000 (default value)

    This part is probably set low.

    Try setting ambient_intensity = 3.000000.

    Thanks, I'll try it once I get home and let you know.

  5. On 5/12/2022 at 8:35 AM, onevision said:

    I'm resurrecting this post for a reason.

    The cum effect looks perfectly fine if triggered using the "bukkake" button (hotkey "X").

    Instead, I'm dissatisfied with the OrgasMOD functionality integrated in base VX (hotkeys "V", "B", "N", "M").

    I'll be blunt: the cum looks horrible. This happened in Hook 5 Basic, and now also in Extended. It's just me, or did you notice the same thing?

    P:S.

    This is not a simple whim. The second method replicates the base game orgasm (triggered when the excitement bar is full) which of course is also affected.

    I'm beginning to think this is not hook-related at all, rather something buried inside the game scripts.

    I also have this problem, the bukkake works normally but the orgasm doesnt, thats why I made a separate post on it, did you find a fix for this?

  6. Recently I came across a problem that's been making me quite upset without knowing how to fix it or how the problem even occurred in the first place. As you see in the first 8 screenshots, after the female orgasm, the cum appears to be black or transparent, it doesnt even register on the body as a cum texture, at least on the male's body, but on the female model it looks like its clipping with the skin, without the textures. But on the other three screenshots that i found in a video, the cum appears to be working normally, it has white textures and it also normally registers and appears on the body... so what can be causing this? i do remember it worked fine before but something went wrong in the files  I guess... any helpers?

     

    Edit: I use HOOK5 paid btw.

    The Klub 17-0414.png

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  7. So there's been a problem I've had for a while but didn't mention it before. But I'm a big pose enthusiast and when I see certain poses not working correctly it really gets on my nerves. And the most common problem I've encountered with poses is that the penis doesnt function the way it's shown in the pose icons or the way it should. Let me show you an example. In the pictures below you can see a pose from the game. Everything works fine except... guess what? The penis. It clearly should be going downwards yet it has no physics and just goes forward. There are few other poses that also do this but I cant find them right now. If anyone knows what is causing it please help. It has become very annoying.

    The Klub 17-0069.png

    The Klub 17-0070.png

  8. 24 minutes ago, MarkZappa said:

    Bro, he meant you have two ways to achieve what you looking for 🤪

    A. You edit your skin definition file if you are using layered skin system from Hook 5 Extended, in order to do this go to Hook 5 GUI while in game (F4 Key) then to "Skin" tab and finally modify the value "Skinwetness" (I personally use .175 in my models) and voilá

    A.1: You can also dable with "GlossinessScale" and "GlossinessShift" values to achive better results.


    A.2: You don't exactly need to tweak it in game as you can use common sense and simply edit the _skin_template.txt file which it gathers all the data about layers applied to your skin

    B: If you are not using skin layered system (only regular procedural maps and pass files) just modify your specular map to achive a less specular shiny image, darker green values would be perfect to fade the specularity

    B.1: (Simpliest way) If it's a PNG file just open in photoshop (or GIMP) and replace the specular map of your skin (Usually named "fembody_spec" or "Female_White_Body_spec" or other derivative names for body) with a plain green patch (usually a value of 100 of Hue, 100 of saturation and 30 of brightness should be enough but dabble with brightness for better results)
    If it's a DDS file you're fucked! Nah, just kidding... you can edit it with GIMP natively or with Photoshop with Nvidia Texture Tools plugins or anything like that

    B.2: (The OCD TK17 detail junkie method) just play with different tones and multiple softwares including 3D painting softwares tons of procedural nodes in order to achieve that master specularity you're looking for your lining

    if you really want my five cents, if you already have a decent specular map and you're using the skin system, just change values in GUI (skinwetness) and it will be done

    You can also read this guide in tutorials, it pretty much explains in the deep what I was simplifying for you above

    I'll just keep it how it is...

    • Confused 1
  9. 4 minutes ago, ddman2 said:

    1. use skin definition or

    2. reduced brightness of spec maps (the green images) in an image editor means less glossiness. If your images are png, it's easy.

    Bro I have no clue what you just said 😂 I have no idea how to do any of those

  10. So basically I wanted to disable skin wetness for my male model and keep it on only for my female model and I could not figure out how, the H5 textures I'm using for my male model doesn't have the skin definition for it. So I can't turn off the wetness and it just applies for both models when I drag the slider in the H5 menu in-game. Any competent people in this kind of stuff? Thanks in advance for the help.

  11. I am requesting this female skin with working genital and head textures, because the current one I have is very broken as you can see in the screenshots. I found this texture on this site but this is the result of it. So if anyone on here has a good muscle woman skin please share it, i would be very grateful.

    Screenshot_1.png

    Screenshot_2.png

    Screenshot_3.png

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