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Game Crashes Again (PoseEdit.bak files)
in Base Game Questions
Posted
Oh look, a necro-post!
PoseEdit .bak files are generated at startup when "Convert v7.5 poses" is enabled in Option Manager. If no such pose exists (all poses are in VX format) nothing is created.
I usually keep this option disabled, unless I need to convert some old posepack. Backup of poses can be removed anytime. Use "Delete backup files" in TKX_Utils, or delete manually,
If a converted pose is crashing the game (whatever the reason), then it's garbage and should be removed.