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HDiddy

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Community Answers

  1. HDiddy's post in Can I upgrade the old version hook5 to the new version? was marked as the answer   
    To switch to the new Hook5 version simply transfer the files in the new Hook5 archive to your binaries folder of your game.
  2. HDiddy's post in Save/load hook settings was marked as the answer   
    Hook5 settings are saved to the Main11.fx file in your Binaries folder.  Once you have modified them you simply press the save button on the top of the settings window. Yes, after restart (if you saved them) the settings will stick.
  3. HDiddy's post in Easy change of positions possible? was marked as the answer   
    Adjust the pose in Pose Edit if it does not align.  To move an entire pose select the Hip Translation for the Female, and while folding shift move the pose with the arrows
  4. HDiddy's post in Corrupted Poses was marked as the answer   
    These are 7.5 Poses with the Orca Mod that need to be converted to VX.
     
  5. HDiddy's post in What type of files do I place in "_hook5data" folder? was marked as the answer   
    The _hook5data folder can store a lot of things.  It is really dependent on the individual. For the most part it stores textures and H5 objects.
    Anything in the _hook5data folder is usually accessed through a line in your main11.fx or through a pass file.  Its not a folder the main game reads for anything. Many store most of their skin layers and textures for the H5 Customizable Skin System in that folder, but you are not required to.  Sometimes you will find H5 objects for rooms stored their, instead of the !obj folder created by Siberia for his objects
    For clothing many of modders (including myself) store spec and normals in specific generalized folders in Active mod like "_H5 Clothes Maps" when we are using the same H5 maps for multiple textures.  Other modders may be using the default normals and specs found in the _hook5data folder
    For rooms some folks put the envmap directly in the Room texture folder others put it in the envmap folder in the _hook5data folder
    Basically it all depends, and as said above you will know if you need to stick something in there.
  6. HDiddy's post in Review score gets counted even after deleting a review was marked as the answer   
    I found the item.  The review score is still nil, while it shows an average 3 star from your review this will most likely disappear when you review is completely deleted from the system.
     
    On another topic, As for your review, please do not review things you have not used. To help you out here, in case you review another set of poses.  Most poses are going to require some level of realignment unless you are using the exact same models as the creator used in the pose. Some poses are simple to realign some take a little but more work.  The poses you reviewed work fine in VX, I know this because I downloaded them a while ago myself. Most likely the poster converted them before posting.  In addition we don't support 7.5..mean t** files and items specific to 7.5.  Poses are not specific to version 7.5 and do not contain t** files. They also will be converted by the game for VX if they are loaded
  7. HDiddy's post in Can we have a "Follow" button in files comments? was marked as the answer   
    There is a follow button on the top left for every file. That will notify you of comments reviews and updates.
  8. HDiddy's post in Weird look of a female skin for H5 was marked as the answer   
    Alt+R is for reloading textures. Reloading the room means exiting out of the current scene and loading a new one.
  9. HDiddy's post in I've just lost the ability to download the files was marked as the answer   
    Yeah there is a daily lit on downloads based on your level. It's 50 a day.
  10. HDiddy's post in Eye Textures not changing at 1x Skin was marked as the answer   
    If the issue is 4x eyeballs do not work on a 1x skin (I personally do have that issue).  To use the Skin System with a 4X skin loaded simply modify your pass files with the "mod_"prefix making sure it is pointing to skin layers.  Pretty sure that should work.
  11. HDiddy's post in Why does this "Physx + CPU" text appear on my UI? was marked as the answer   
    https://www.nvidia.com/en-us/geforce/forums/off-topic/25/149411/how-do-i-turn-off-the-message-physx-cpu-at-the-to/
  12. HDiddy's post in H5 Starter Content was marked as the answer   
    The Hook 5 Basic Download includes all the starter and All In One Content
     
  13. HDiddy's post in Can't get F4 Skin System GUI to appear was marked as the answer   
    Expand your window

  14. HDiddy's post in Can I upload poses files that I downloaded from the old TK17 forums? was marked as the answer   
    Yes. Just try not to be an lazy uploader. Basically I would try to keep the poses in pose packs that make sense. In addition one or more screenshots is always plus. Finally adding a description including (if you know) who made the poses is always a plus.

    Basically try not to make people question what you are uploading.
     
  15. HDiddy's post in Xile Point and Level was marked as the answer   
    Currently having issues with that shop item. It has been disabled and your points will be refunded.
  16. HDiddy's post in Multiple Skin Color for Xpenis? was marked as the answer   
    You need create a another skin folder.  This is just like if you have one skin that you want to use for different characters you need to make copies of the skin and choose them per character if you want to modify it.  The easiest method is to just place the base textures in your existing male skin folders.  That way you know the one that pops up is in a specific skin folder.  To reduce space you just need to make basic black textures in the folder as the Skin system grabs the textures from some place else.
     
    Use the attached as your skin base.  It is a small file and you can make as many copies as u like for different options.  Just replace the skindef with the one you made.
     
    HDiddyPenis2 Custom Skin Base.zip
  17. HDiddy's post in Notifications was marked as the answer   
    So the system only will notify you on reactions to your content.  If you would like to be notified about comments you could also use "Follow" option on your content.  Then any comment that is made will appear in your notifications feed.  My thought is that they did this to make sure someone's notifications does not get spammed with comments for a popular item...and if it does you can simply stop following.
  18. HDiddy's post in Error code: 2D161/2 was marked as the answer   
    This from my understanding was resolved. Marking this as answered.
  19. HDiddy's post in Question(s) was marked as the answer   
    No you do not need an external host, most attach images direct.
    We can add more tags or categories if some are missing.
  20. HDiddy's post in Exclusive tag duration was marked as the answer   
    Exclusive tag has nothing to do with where it is posted first. It means that content is exclusive to this site and can only be found on this site.  As long as your content holds that tag you are ultimately saying this is the only place you are going to post that item.  That said, if you want to post your content somewhere else....say the "Official" Lovers Lab club started by K17. You should effectively remove any exclusive tags on your content.
  21. HDiddy's post in Change upload ownership? was marked as the answer   
    Done.
  22. HDiddy's post in "Sorry, you aren't permitted to download this file." was marked as the answer   
    Check the above.
    Also check your PM's. This is explained in the welcome message,

  23. HDiddy's post in 4x skin texture issue was marked as the answer   
    Are you trying to use H5 Customizable Skin System? I am assuming no since your on H5 Basic, but want to make sure.
    That said few questions
    Are you running VX?
    If yes, did  you install the VX version of 4X BodyMod?
    Did you add "mod_" to the names of those files? You said mod...but this needs to be exact.
    If possible can you post the skins you are having issues with
     
  24. HDiddy's post in Using CollaTkane batch files correctly. was marked as the answer   
    So If I was doing this there would be two textures the Helmet and then maybe a Helmet_alt texture for the visor. Which the game should read fine.  If you are using CTK, CTK is particular to the structure of your blender file and the order in which you add or parent things. I have never done this in theory but here is what comes to mind.
    So if you are making a hat your blender file looks to look kind like below

    If you are adding another texture say for the visor

    From there if CTK does everything right you should see two textures in your DC script for the hat, if not adding it yourself should not hurt

    As for shape keys I am assuming have the visor go up and down on a shape key is what you are looking for and this is easier done using two meshes as apposed to 1. Adding a shape key is simply a matter of Duplicating the visor, changing the visor to the new shape, then shift select the new shape than then the base shape, and join as shapes in the additional menu of the shape keys.
  25. HDiddy's post in Invisible toy? was marked as the answer   
    Pretty sure if you use a transparent texture and set the txf to "RGB8888 AlphaBlend/WriteZ" I think that would make any dildo transparent.
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