Quarzs Fantasy Workshop
Decided to start and try out this blog thingy. Might be helpful to get some extra tips and suggestions on how to improve my work.
Of course it's also fun to just show what I'm tinkering with at the moment.
So far I'm working on creating another "toy" weapon set, can't show much just yet, Prepping the meshes and textures.
I also run into game breaking stuff and I recently got the full Hook5 suite to play around with.
Which made start and tweak the old Outdoor area to a magma filled pool and a dark wasteland vibe.
Tried to get all the flowing lava to glow, alas the waterfall meshes were made transparent and somehow that doesn't play nicely with the pass file.
Tweaking the ambient in level def file improved the look a bit.
Anyhow that's it at the moment, I hope to get this out sooner then later for all the mess about with!
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