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vi363R

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Everything posted by vi363R

  1. From the album: Portraits


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  2. well, that's a pretty face... ... I think she knows it... Finishing up the 'honeybee ruffle' halter top with a few morphs and then it's ready. too late now so sleepy time!
  3. From the album: Portraits


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  4. From the album: Portraits


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  5. From the album: Portraits


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  6. babe is getting new boots again!
  7. Heel2 in the process
  8. Sure, I might use them to add to the tutorial
  9. TBH it was just an experiment, to, for once, port a complete outfit, including gloves and boots, for which the process went pretty smooth actually so I don't think it will kill me: I might give it a try... Only thing is: I don't really know any of the other mentioned above... so motivation is limited which one has the most sexy appeal?
  10. Yeah I think I will - what you see here is the result of the very first quick port - default body only and no morphs. Doesn't have any real issues that I found so far so it's a matter of refining the mesh for Default and FBV2, then adding a few morphs and maybe also options. Might also use my local install of stable diffusion to upscale textures a bit.
  11. From the album: Portraits


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  12. From the album: Portraits


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  13. without txf there will not be transparency, not even when the PNG does have it. below is the minimum requirement for textures with transparency texturefilename.png texturefilename.txf TXF's are merely text files that can be copied from other textures, make sure to rename them to the name of the PNG texture file they go with. their filenames must be identical.
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