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Exiled_Vizir

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Everything posted by Exiled_Vizir

  1. @onevision and others: Hi, I try to re-encode to a working format, if you have time, can you try if it's better now?
  2. Exiled_Vizir

    New Project

    Yes, it's exactly what I wanted to say, but preferably without to have to use the Unreal Editor/Sequencer but if it's the simple and headache-proof way to make, so let's do it with the unreal editor. I'm not a specialist of the Unreal Engine, but for the game engine I know (Godot Engine) the simplest way to do that is to provide your project (so it becomes quasi open source) to other users. Is it the case also with Unreal?
  3. Exiled_Vizir

    New Project

    Hi, maybe it's to soon, and you don't have the visibility on that, but one thing that's not practical in TK17 is, by example you have 2 good solo poses and you think to a scene with 3 models and you just need that 2 models use the 1st poses at one place in the room and the 3rd use the second pose, to do that you have to make a 3 persons poses where you just load the 2 solo poses on the right models then place them where you want. And in vX if you want this poses but with models 1, 3 and 4 you have to return in pose editor make a 4 persons pose, load the solo poses, etc again. So I was wondering if with Unreal Engine it should be easy or not to have that kind of flexibilty: just tell to the game plays this solo with the 1st model and place it here and play the same pose with the 3rd model and place it in another area of the room and all that without to need to create a specific pose for this? I hope I'm clear and you understand what I mean (because in my head it's very clear, but in text, I'm not sure...)
  4. Exiled_Vizir

    New Project

    Hi, maybe it's a dump question (I'm some kind of benevolent ignorant in 3D rendering), but what is the use to access to a series of vertices at runtime? To me runtime in a game like TK17 is when you have load a room some models and by example you play a pose, so you have to move skeletons and all geometry/vertices with it and apply some textures, etc. So access directly to vertices is for accurate body or clothes deformations by example?
  5. Ok, I will use the same codec configuration.
  6. @onevision also if you have time can you check if Grand Theft Arcanum draft - Short Films and Movies - Klub Exile and The prank - Short Films and Movies - Klub Exile work for you? It's the most recent vids I made, so if it's ok I will re-encode the others to this format.
  7. Hi, thanks for the infos I will try to r-encode it to a working format. You can try the Naughty Machinima link, normally they re-encode it to a streaming friendly format.
  8. Exiled_Vizir

    New Project

    What means for you clothes as Unreal content? -> Something that you don't import by yourself. With other game engine I know (unity and godot engine mainly) their is tons of stuff that you can download and use for prototyping your game.
  9. Exiled_Vizir

    New Project

    Hi, you made these clothes just for your test or it's unreal content?
  10. Hi, in this case irfanview is better I think, if you just want to make poses management you don't need to convert them.
  11. Hi, the gimp can do it for sure, because I use it to open jp2, so you just have to export to png after. But if you are on windows and want something more user friendly and integrated in the explorer maybe something like irfan view with plugins can do it.
  12. Hi, thanks for this comics-styled lightning tuto with the point of view of a photographer, it's very interesting to see what effects we can do with only source of light.
  13. Exiled_Vizir

    New Project

    Yeah that's what I though the interface is too different of your previous vids. It's official now, your project is my new hype train, since the TK17 v11 express has self derailed and focus on high values concept like DRM and water mark. I'm waiting for your 1st public demo.
  14. Exiled_Vizir

    New Project

    Hi, @hfg2 this video is the project on Unity or is it a new build of your game?
  15. Exiled_Vizir

    One-shots

    This is a re-upload of some videos I mostly made them during Modgarden times, since they they seems to disapear after the download crisis. If the previous entries are still on the site, tell me I will delete this one. These videos don't belong to any series. Tell me what you think of it (but keep in mind that is mainly v7.5 sequences with Hook5 free).
  16. From the album: One-shots

    I wanted to test the cumshot mode without the dildo/crosshair and the Smoke cumshot add-on. I'm not completly satisfied by the result because the sync between the 2 is hard to make. Thanks to Hdiddy, Rony and aardy for the invisible dildo, Smoke for his great cumshot add-on, guranh for the jail and Number251137 for the fallout dresses.

    © mucho!vizir!/Exiled_Vizir


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  17. Hi, I'm not into real persons like-alike model generally because it's really hard to do and the result is often too different from a picture of the real person. But you did a good job here, the only thing I see is the chin which smaller and less masculine with the real J Aniston.
  18. Exiled_Vizir

    New Project

    Hi, yes I think you are completly right here, even with the Hook5 and a lot of clever mods the old engine is a limit for the creativity of vX users. And not because of functionalities because the base game, PE Mods, Xbody already offers a bunch of possibilities even without H5 but more with huge loading times, instabilities, crashes limitations like I have this single char pose that is good but I have to redone it if I want to use it with the 4th character; you want to use a creampie in sequencer with 1st and 3rd characters? Not possible. And so on for a lot of stuff. Yeah I think just for that your project is very interesting, but it's a huge target because even TK17 base game offers a lot of functionalities. Maybe there is some sort of dilemma here: ok the old engine is a big limitation but I got a lot of stuff and experience on it, on a new engine I will to redo a lot of things. We have seen this on the garden for the transition between v7.5 and vX, the vX rise only after Hook5 and some others had been ported on it.
  19. Exiled_Vizir

    New Project

    Hi, @hfg2 I'm always impressed by your modding projects, but I wasn't ready for the: "Guys I cooked a really big turkey this year for Christmas, it was very long to cook. So while waiting I made a TK17 pose editor in Unreal 5." Maybe we are assisting to the early days of TK18...
  20. Hi, happy new year and thanks a lot for this awesome series of models!
  21. Strange? I upload it a 2nd with MP4 extension, because the MKV one was not working. @HDiddy Is it still not playing? If so I can try to re-encode it, what is the best codex/format/bitrate for the site? Do the others vids I post yesterday not play also?
  22. Exiled_Vizir

    The CCC

    This is a re-upload of some videos I mostly made during Modgarden times. This one is a serie with my Helennamodel as a main character. Tell me what you think of it.
  23. From the album: The CCC

    2nd episode of the misadventure of Helena. In this one, Helena had some intel about peoples who can be responsible of her unwanted gang bang in the 1st episode. This one use vX and Hook5. I try to re-encode this one too it the same way I encode Grand Theft Arcanum which seems to be visible by every one. So if this video interest you and you don't want/can not use Naughty Machinima, try the new format and tell me if it's ok in comments if it's ok in the comments, if not I wil try to do an other encode format. Meanwhile if the new encode doesn't work, you can see it here: Just follow the script - Naughty Machinima

    © mucho!vizir!/Exiled_Vizir


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  24. From the album: The CCC

    1st episode of the misadventure of Helena. It's mainly a bukkake/gang bang with a little story. I also try to simulate a 4th person with the POV cumshot, since v7.5 was limited to 3 characters. Also if the playback doesn't work, tell me in comments I will try to re-upload with another format. Meanwhile you can see it here: Just follow the script - Naughty Machinima I try to re-encode this one too it the same way I encode Grand Theft Arcanum which seems to be visible by every one. So if this video interest you and you don't want/can not use Naughty Machinima, try the new format and tell me if it's ok in comments if it's ok in the comments, if not I wil try to do an other encode format.

    © mucho!vizir!/Exiled_Vizir


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  25. From the album: One-shots

    If you ever wanted to know what happen when a world class nympho with magical abilities, find a spell to invoke living dildos, this video is the answer. Also you can see the video here: Dildo or Alive!? - Naughty Machinima Apparently the playback didn't work for a lot of people so I try to re-encode it the same way I encode Grand Theft Arcanum which seems to be visible by every one. So if this video interest you and you don't want/can not use Naughty Machinima, try the new format and tell me if it's ok in comments I will do the same for my others vids.

    © mucho!vizir!/Exiled_Vizir


    • 314.02 MB
    • 851x786
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