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Be3yH4uK

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Posts posted by Be3yH4uK

  1. Yes, I am a little suspicious, that appointment and definition that points somehow related to the h5$ functionality,
    and does not go beyond it, otherwise I would have most likely already found a solution.(Of course I already found something about around him,
     but well, phuck him)
    I wish this were not the case, because many rooms without artificially assigned light sources have a place only for h5$ users.
    I don't want to randomly assign points and deduce patterns, it will take forever
    I have already deleted a bunch of beautiful rooms with an amazing design
    precisely because of the impossibility of somehow controlling the light n-game ways 
    and unwillingness to engage dive to the top in reverse engineering.
    
    I want to hear something else, dont wanna cry n delete,  he he
    
    
     
  2. well, I often analyze other people's beautiful works with a microscope.

    and there was something that I really would like to understand

    it is a H5 light sources, described in the leveldefinition file with this syntax :

     

    [spot_955594312]
    enable = true
    type = spotlight
    position = 0.000000, -2.000001, 0.000000
    rotation = 90.000000, 0.000000, 0.000000
    color = 255, 245, 230
    intensity = 3.400000
    fov = 0.500000
    near = 35.000000
    source_radius = 0.000000
    source_curve = 1.000000
    range_fade = 1
    fov_fade = 0
    cast_shadow = false
    shadow_bias = 0.000200
    clamp_range = 0.000000
    bound_color = 0, 0, 255, 99

     

    help me to understand how to determine the third line

    namely position

    how it is determined, whether it can be determined by in-game,

    or a third-party program is needed

    really want to know.

    thanks in advance for your attention

    
     
    
     

     

    
     

     

    • Like 1
  3. I'll probably repeat myself right now, but I'll give you an example here :
    
    there is as minimum 3 reasons why this is happening

    reason one

    when you download your map in the form of an add-on
    then throw it into the add-on folder and after that the light in the room cannot be controlled.
    then most likely the creator of this room created it in the form of a closed box.
    In such a room, through the walls and the roof, there is no "sunlight" because they are "opaque".
    such a room is not suitable for controlling light through L, ctrl-L  etc
    such rooms were most likely created for H5$, where all these problems are non-existent
    you can somehow control the light in such a room by assigning artificial light sources in the leveldef file, but I don't know how this is done.

     

    reason 2

    if your room is in the ActieveMod folder
    and this is not an obvious first case (there is no leveldef in the room folder 
    and the light cannot be controlled anyway)
    then feel free to open the _leveldefinition.txt file 
    and look for this section there 
    [sun_light]
    it looks something like this :

    [sun_light]
    type                = sunlight
    enable                = true
    rotation            = -55, -19, 0
    color                = 111, 200, 255
    intensity            = 1.970001
    shadow_param        = 12.000000, 50.000000
    game_control        = true

    most likely the gamecontrol and/or enable parameters will be false
    most likely because the creator of this room is clearly not a photographer
    just change them to true
    then save levdef file, press Alt-R in the game and most likely control L, Ctrl-l will work

    (but it is not exactly)

    reason three, unlikely
    maybe you messed up the main.fx and/or main11.fx files
    штош
    then fix them according to the template of the second case or replace them with a working one
    
    
     good luck

     

    
     
    
     

     

     

    
     

     

     

    
     
     

     

  4. My request is simple: I ask you to see some rooms of antique, medieval, rococo and steampank themes.
     If you post this, I will be infinitely grateful!
    and please, the contents of your folders _hook5data/envmaps
    it contains such files, as Garage.dds, Nightcity.dds etc
    
    thats cubemaps files, 
    if there is anything unusual - please post it
    
     

     

    
     
    • Like 1
  5. 1 hour ago, marnie_marlodo said:

    aykekarallo@:Gracias eres muy amable.

    Ya he clicado sobre  +Create y a continuación intento seleccionar en "File Download" "Clothes and Accessories" ya que ahí esta ropa y accesorios; pero no se selecciona... no aparece en la ventana. De continuar aparece en rojo; This field is required.

    Se requieren capturas de pantalla y descripción del archivo, 
    es mínimo
  6. Hola cariño
    
    todo es bastante simple aquí, el sistema es casi como deviantart.
    en la esquina superior derecha está el botón de crear contenido
    presiónalo y luego pasos intuitivos
    todas sus descargas se muestran en el perfil en la sección de descargas
    si te gustó algo de la post de otra persona, follow para que no se pierda
    pregunta más, te responderé todo lo que se
  7. о и ещё, если ты не помнишь какие и где файлы выложил, то я хз, страница в профиле через 10-15 загрузок уже неинформативна

    не очень удобно, нету чувства что ты контроллируешь хоть какой то процесс, скорее наоборот

     

  8. сложно найти ранее скачанные файлы, до уровня " если не поставил закладку то досвидос, ищи по новой"

    и не отображаются комменты под публикациями;  потом я их нахожу а там уже всё "не отвечаешь зазнался дизлайк отписка"

    ну да ну да

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