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Kanmar

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Posts posted by Kanmar

  1. 6 minutes ago, Asder said:

    To była już desperacja ....Po wszystkich instalacjach i nie powodzeniach .Wrzuciłem przepakowanie ale to tez nic nie pomogło.

    Próbuj dalej. Jeśli ci się nie uda, a chciałbyś skorzystać z mojej pomocy, to przeprowadzę cię przez to krok po kroku. Nie jestem ekspertem od tej gry ale instalację robiłem już wiele razy ,skutecznie.

  2. On 3/21/2023 at 11:03 PM, sponsormm23 said:

    Witam szanownych krajan 👋, nowy na forum, nowy jeżeli chodzi o grę, dopiero się wszystkiego uczę, przeglądam forum a tu taka niespodzianka polski wątek i dodatkowo polska moderatorka 😉 👍

    Również cię witamy. Widocznie nie zauważyliśmy twojego posta (przynajmniej ja).

     

    6 hours ago, Asder said:

    Ech zazdroszczę Wam ze możecie się tą gra bawić 😭.Kiedyś miałem przepakowanie Pervokoptera 7.5 miałem tam napchane gigabayty zabawek modeli skórek ubrań pokoi i wszelakiego innego syfu i błędy pamięci miałem może kilka razy. Mimo ze to był stary komputer procek I5 , 8 giga ramu i gtx 1050Ti(Win 7) wszystkie pokoje nawet te mega duże i wymagające się ładowały. Zmieniłem w 2021 roku sprzęt na trochę lepszy ( 32 giga ramu ,Gtx 3050 TI, procesor AMD Ryzen 5600G,Win 10).I zainstalowałem VX i się zaczęło zmiana skórki błąd , zmiana ubrania błąd pamięci, ładowanie pokoju brak pamięci itp itd. Przeczytałem chyba wszystko na forum wszelkie porady i nic. Zainstalowałem wersje nie przenośna błędy , zainstalowałem przenośna (po wyczyszczeniu systemu) i to samo .Zainstalowałem przepakowanie Codename-74 to samo. Wywaliłem wszystko zostawiłem może 5/6 modeli żadnych zabawek dwa pokoje kilka skórek kilka ubrań błąd pamięci. Przepakowałem skórki i zmniejszyłem pliki png  błąd pamięci Próbowałem patcha 4Gb nowego zainstalowanego i patcha 4Gb starego błąd pamięci. Zainstalowałem program do czyszczenia pamięci Mem Reduct żeby monitorować zasoby i nic.  Szkoda bardzo lubiłem się pobawić a tu zonk za zonkiem . Nie mam już pomysłów jak zmusić VX do działania na moim komputerze🥵.

    Jeśli ktoś ma jakąś poradę będę wdzięczny.

     

    Czy mógłbyś podać kolejność działań jakie wykonujesz podczas instalowania VX

    Ale chciałem ci podziękować za twój opis sytuacji. Może mnie uchronić przed wywaleniem pieniędzy w błoto.

    W tej chwili używam laptopa proc. I7 , 8 Gb RAM , GeForce  GTX 870 , Win10.  Czyli gorszego niż twój stary i nie mam większych problemów. Jedynym minusem jest mała ilość fps-ów przy trzy i czteroosobowych animacjach. Chciałem kupić prawie taki sam sprzęt jak ten ,który ty kupiłeś. Ale twój opis mnie ostudził. 

  3. 33 minutes ago, HDiddy said:

    I get many of you want things to be at he highest quality but people forget that the quality becomes worthless if your video just continues to spin and stutter due to how large it is.  Do yourselves and everyone who consumes your content a favor.....optimize your videos for the web.

    Of course, I understand very well what you are saying. That is why I have never made ultra quality videos. Their large size is due to their length and they load smoothly. Just now I will know not to exceed a dozen minutes.

  4. When doing this update, did you put "VX.KE.1.01_GUI.Text" in the Addons folder ? If so, remove it and the letters should return to their previous color.

    Besides, the GUI should look different after the update.  You have a custom GUI installed which may cause some conflict.

    • Agree 1
  5. On 3/5/2023 at 10:18 PM, 4Redwall said:

    I am not able to upload videos in the new reworked video section, because it exceeds the gb amount apparently. Can I still use external links like MEGA? I'm confused

    I had the same problem. My video was twice over the allowed limit. I wanted to post a link to Mega but couldn't find such an option. I think that this is not possible in the new video section. And that's a shame. In the end, I had to split the video into two parts and still compress it , which degraded the quality.

  6. 17 hours ago, MrLeBail said:

    What are the recommended specs for hook5 to work smoothly?

    It's hard to say exactly because everyone has a different game. And differently this game is used by different users. One thing is for sure, your computer must have at least 8 GB of memory and no integrated graphics card is suitable. IMO the graphics card must score at least 3000 in the popular passmark test.

    I'll give you my own example. I play at 1366x768 resolution. I'm using a 9 year old laptop with specs:

    CPU Intel Core I7-4800MQ , GPU GeForce GTX870M 3GBGDDR5 (3444 in passmark), Memory 8GB DDR3, HDD 1TB 7200 rpm and SSD 500GB

    As you can see, the equipment is outdated. What can I achieve with it?

    One person (in H5 clothes in a room with level definition) on screen 60-70 fps.(very smoothly). Two person (in H5 clothes in a room with level definition) on screen 50-60 fps.( smoothly) Four persons (in H5 clothes in a room with level definition) on screen 20-30 fps (not enough to run smoothly)

    So: Each person is minus a few fps. Each piece of clothing is minus a few fps. Each point light in level definition is minus a few fps. Each omni light or mirror in level definition is minus a dozen fps. Each hair of hairworks is a dozen  fps less. Changing the resolution from 1366x768 to 1920x1080 is minus 10 fps. And so on.

    As you can see, if I used the game to take static photos, my laptop is great. For single and double animations too. Unfortunately, I do almost exclusively four-person animations.

  7. 5 hours ago, MrFred82 said:

    I can't find "create static objects"... can someone help me pls?

    Do you have no options
    ''create static object' in room with level definition ? You can only do this for a room whose files you have in ActiveMod and which has a "level definition" file. In a regular vanilla room you don't have that option.

  8. If I understand correctly, did my advice help? If so, then believe me, I would love to know how to fix it. The only advice I know is to look for hair that matches the model and does not cause this defect. I even created a special pose for checking. A lot of the models I've grown to like have had to change because of it. Maybe try to start a new post on this topic and maybe someone smarter than me will know the solution. If you find out anything how to fix it, be so kind and let me know.

    • Thumbs Up 1
  9. Hmm.. that's weird. What I'm going to say now may seem strange to you, but do a quick experiment. The model you're pointing your ejaculation at definitely has some hair. Remove them, make her bald. Then try ejaculating again. If the cum doesn't show up on her face, I can't help you. However, if the cum does show up, try different hairs until you find one that doesn't cause this glitch with no cum on your face.

    • Thanks 1
  10. 38 minutes ago, Slim said:

    And one last note about the current editor is that while I like the new dark theme the tangent selections are nearly impossible to see being dark blue on a dark grey background.  Changing those to something brighter (without having to mod it) would be appreciated also.

    Good point. Go blind from it. Too little contrast.

    • Like 1
  11. Yes. I made an attempt to do this. I don't know if it'll be good enough for you. Anyway, I use it. But very moderately. There are two problems with this. First of all, in bright light it is too visible and clear and in low light it is almost invisible. Secondly, when, for example, a woman bends over, cellulite disappears on the buttocks and back of the thighs and appears on the front. Of course, that doesn't happen in the game, and it doesn't look very natural. In the game it looks best when the model is just standing.

  12. 44 minutes ago, CreampieManiac said:

    inserting/removing empty frames in the timeline similar to the add/remove seconds option in the sequencer. currently we have to use tk-utils for that which is a bit tedious since you have to numerically specify the timepoint and number of frames that you want to insert/remove and then switch back and foth between the applications and poses to see the outcome.

     

    This is an excellent idea.

    • Like 1
  13. I'd like to see the ability to set timeline markers myself. I am not talking about each marker separately, but about extending or shortening the distance between markers along the entire length of the timeline.

     The second thing is the ability to copy, for example, the settings of the right leg / arm / buttock and paste it to the left, but as a symmetrical mirror image.

     Creating an additional tangent, something between a smooth tangent and a flat tangent would also be useful. Sometimes minimal inertia would be useful, but what a smooth tangent offers is often greatly exaggerated.

    The next thing is to eliminate this terrible jerk when fully straightening the arm or leg.

    The rest is fine for me. I consider the pose editor to be one of the more successful aspects of this game. I spend 99% of my time in this game creating animations, so it's intuitive for me to manipulate all these sliders. But if I wanted to start animating now, it would be scary and discouraging. So I think it's advisable to simplify it.

    • Like 1
    • Agree 1
    • Thumbs Up 1
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