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r9zRooms light passing through the walls


IIIlll

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I want to have the sunlight in my room come in only through the windows. As it is right now it  passes through some walls and the ceiling. I can see outside there is some surface, which ironicly looks silvery reflectvie. im assuming the outside surface has no deffined texture. how can i find it and give it a non transparent texture?

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27 minutes ago, IIIlll said:

I want to have the sunlight in my room come in only through the windows. As it is right now it  passes through some walls and the ceiling. I can see outside there is some surface, which ironicly looks silvery reflectvie. im assuming the outside surface has no deffined texture. how can i find it and give it a non transparent texture?

I read something about a line in the code that makes the textures double faced, now its a single face texture so light comes true. look in addon room tutorial for double faced textures.

 

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7 hours ago, Sexvision said:

I read something about a line in the code that makes the textures double faced, now its a single face texture so light comes true. look in addon room tutorial for double faced textures.

 

This is done in blender but not sure what line of code you need to add to the mesh to make them double sided.

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31 minutes ago, HDiddy said:

This is done in blender but not sure what line of code you need to add to the mesh to make them double sided.

RenderShader.MultiDrawlayer I32 (some poligon nr);

RenderShader.CullEnable False; 

according to Add-On Room Tutorial By: johnnyutah Figure 24: Texture Normal and MultiDraw

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