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Creating a Blog? Don't Forget the Feature Photo!! ×

Aelven Ruin Scene


Quarz

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Since I found out on how create H5 objects; I've started to mess about with  H5 rooms.
I've got a decent starting point now. It's very basic so far. Just some ruins and cliffs at the back.

It needs further dressing up. Looks a bit bare now. Though perhaps it's to large a scene?
Anyhow have a peek at the snapshots I made, open for some tips. 🙂

Oh, I'm still working on thos goblins and other critters. But the skinning/ setting up bones etc...
It's fickle business and I want to do it proper. So I can release not just the H5 objects.

But the "neutral" files as well: so anyone can create additional poses in Blender and such.
😅 Yes bit ambitious... but want to give something back to the community by sharing.

AelvenRuinScene01.jpg

AelvenRuinScene02.jpg

AelvenRuinScene03.jpg

AelvenRuinScene04.jpg

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Just looking at it I already have a battle scene going I could stage there. That's fuckin' AWESOME! If I may make a suggestion, definitely add some foliage. Not a ton of it, but like lil' patches of grass scattered over the area.

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18 minutes ago, Oz70NYC said:

Just looking at it I already have a battle scene going I could stage there. That's fuckin' AWESOME! If I may make a suggestion, definitely add some foliage. Not a ton of it, but like lil' patches of grass scattered over the area.

I just finished adding pose positions. Got a bit confused on how to use the tool. But got figured out now.
So tested it out in the pose editor, 3some and 4some poses; so far no noticeable fps drops on my own machine.
So I assume it should be good for adding some extras. I might swap out all the cliffs for more simple meshes/geometry.

They add a lot polygons to the scene. IIRC from my export to obj. file, was around 89.000 triangles 😮
Got the feeling I can really do the same with less for just the backdrop. 

Anyhow, I'll dress up the scene some more see how things go.

 

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27 minutes ago, Quarz said:

I just finished adding pose positions. Got a bit confused on how to use the tool. But got figured out now.
So tested it out in the pose editor, 3some and 4some poses; so far no noticeable fps drops on my own machine.
So I assume it should be good for adding some extras. I might swap out all the cliffs for more simple meshes/geometry.

They add a lot polygons to the scene. IIRC from my export to obj. file, was around 89.000 triangles 😮
Got the feeling I can really do the same with less for just the backdrop. 

Anyhow, I'll dress up the scene some more see how things go.

 

Yea, those vertices are a bitch. If you can drop them to at least half that's good...seeing as it's just background objects. Don't really need heavy details on those.

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30 minutes ago, gobman said:

Lol I used that Ayleid tileset for my quest mod in Skyrim.

I just love the look of them, had to use it 😄
Mountains in back are from Skyrim; it's fun business porting over stuff.
Tinkering and messing about, fun stuff.

@Oz70NYC: I'll look into getting the cliffs/ mountains replaced with something less heavy. Started to add trees, so the number only climbs up.
My own rig keeps on chugging along though so far 😅

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