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Euphie

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Posts posted by Euphie

  1. attention.png

     

    Do not post reply to any thread in the Announcements section if you have nothing to say!

    Topics are open for discussion, clarifying doubts, questioning authority, etc. If you agree with the content of the Announcement and want to indicate your support, please use the reaction.

    Ignoring this recommendation is the basis for receiving a warning for content padding and any restrictions that follow (up to 30 penalty points and reseting the content counter along with the withdrawal of the right to download files, but a more severe penalty is possible in particularly severe cases).

     

    Thank you for your cooperation! ☺️

    • Like 1
    • Thanks 2
    • Thumbs Up 3
  2. 2 hours ago, sadekhnd said:

     

    You are right, both of you , fingers go through gloves, shit, It was a lot of work 😞 Anyway thank you.

    Been there, I'm sorry 😞

    If you are making these gloves for your own use only, and if you are using H5 layered skins, maybe you could make negative displacement on fingers and hide them inside this way 🤔 Perhaps it wouldn't be so bad and so hard to do...

  3. The said srcipt is in Dress/DcDress* and looks like this, more or less (this example hides the forearms, not the hand, but I'm sure you'll understand what I mean:

        DressCmd . {
            .Show I32(0);
            .Target :P + "Body:body_arm_lower_L_SG";
        };
        DressCmd . {
            .Show I32(0);
            .Target :P + "Body:body_arm_lower_R_SG";
        };

    As onevision mentioned, hands are disabled for a reason though and will certainly be clipping through the gloves otherwise. Johnnyutah (the author of JU addons) usually made sets designed to be worn with all their pieces together, therefore individual items can have this effect 🙂

    • Agree 1
  4. From what I deduced from the analysis of the cloth_rings_piercings01 file and the Scenes/anim01 file, the vanilla nipple piercings work because they are placed in a separate node made especially for them:

     

    Nipples.jpg

     

    Here's what I would try, but it's not very simple 😛 You know how to make e.g. glasses so that they work with movement, scaling and rotation sliders in Customizer, right? The glasses do not use TSR, they are placed close to the very center of the scene, and then in the Ac script you need to make an appropriate TargetPath for the game to handle it, like this:

    Spoiler

        AppReplaceSkeleton . {
            .SourcePath "/Person" + :person + "XEuphieGlasses1/hair_group";
            .TargetPath "/Person" + :person + "Anim/Model01:TRS_group/Model01:eyewear_rotation_group";
            .SourceRootPath "/Person" + :person + "XEuphieGlasses1";
            .TargetRootPath "/Person" + :person + "Anim";
        };

    Maybe you can do it in a similar way, and instead of eyewear_rotation_group you could put in there, if I understand correctly, nipplepiercing_L_group for the left one and nipplepiercing_R_group for the right. This hair_group in the example would just have to be some group that you have your piercing in. This is what it could theoretically look like:

    Spoiler

        AppReplaceSkeleton . {
            .SourcePath "/Person" + :person + "ExampleNipplePiercingLeft1/ExampleNipplePiercingLeft1_group";
            .TargetPath "/Person" + :person + "Anim/Model01:TRS_group/Model01:nipplepiercing_L_group";
            .SourceRootPath "/Person" + :person + "ExampleNipplePiercingLeft1";
            .TargetRootPath "/Person" + :person + "Anim";
        };

    Where exactly you should place this piercing and and how close to the center of the scene, unfortunately I can't tell you and you would have to experiment with the position yourself 😮 I can see that the parent group for nipplepiercing_L_group has also some rotation applied, so you would have to test the way it should be turned. Complicated, as I said 😓

    If I understand correctly, the game will "catch" the piercing this way, place it on the nipple and allow it to be controlled in the Customizer. Theoretically 😮

     

    I also found this script that you can try to put in Ac if you want the piercing to show up in the right place on the male chest - if you need it, that is. Note that I have no idea if this really works though 😛 Seems legit, but it was also commented out, so maybe there is something else that does it:

    Spoiler

        AppScript . {
            .Script "        if (:gender==2) {
              :nipplepiercing_L_group.SNode?.Translation (0.0026,0.0,-0.0020);
              :nipplepiercing_L_group.SNode?.Rotation (0,+15,0);
              :nipplepiercing_R_group.SNode?.Translation (-0.0026,0.0,0.0020);
              :nipplepiercing_R_group.SNode?.Rotation (0,+15,0);
            };          
          ";
        };

     

    If you are interested in how to zone the nipple piercing so that it shows up in the Accessories tab in the proper spinbox, the correct zones seem to be DZ_NippleLeft and DZ_NippleRight 🙂 

    • Like 1
  5. Game is "doing something" with poses during startup and creating backups before saving changes (said .bak files) - this is indeed a problem with large numbers of poses. 

    You can run TK17 Options Manager and in the 'Poses' tab, uncheck the 'Convert V75 Poses' option so that the game will stop doing this. The problem is that this conversion is quite necessary. So you have the choice to either keep "feeding" the game gradually with smaller amounts of poses (the converting process is one-time, then the game won't do it anymore), or to convert the poses yourself externally using TKX_Utils. You can also ignore converting altogether and get used to see broken limbs and stuff 😮

    You can delete any .bak files, they are unlikely to be of any use anymore.

    • Like 1
  6. Just like MrOllyK said. It's just a sober and factual opinion, free of any biases - it will take longer to try to convert anything from VX to 7.5, even if you already have your entire 7.5 installation ready and running. And the effects will be rather disappointing, to say the least 😮 Lots of compromises and even cutting out the functionality of the things you want to convert.

    It's definitely more difficult than installing VX, especially since you are having trouble with it... that would require knowledge of the guts of this game. 

  7. You know, it's actually a pretty interesting question... It depends what you mean by "playing". TK17 is not a conventional game (although the term is often used here for the sake of simplicity), one with a plot or any clear goal for the player to achieve, really. Nowadays, it's mainly an animation or screen-archery platform 🙂

    There are some modes in it that have some remnants (or appearances) of a storytelling, but as far as I know they are mostly unmodified from the original game (TK17 is only a mod after all) and they're just an excuse for showing the animations anyway 😛 

    As for modding - again, it depends what you mean by "modding". You don't have to create mods yourself, you can just use what you find here... Although even only using some of them, I suspect, may be quite close to the definition of active modding, looking at how much preparation may be required for them to work as intended 🙂 

    Should you modify the game, it depends on your needs. The reason why there is so much external content here is because what you have in the game by default is simply poor or outdated. We've built an entire community around creating additional content, as you can see.

     

    • Thumbs Up 1
  8. 2 hours ago, MrOllyK said:

    I've been an assembler coder since 1989 (on another platform) (...)

    Oh, I have nothing to say on this topic, just want to express my surprise that MrOllyK was already an assembler coder at a time when I was a fetus being compiled on my mother's platform with my father as the lead programmer 😵 It's always good to find out how wide the age range is here...

    Also, don't break swords on this thing too much (and compare their age and length with each other), I suppose it all comes down to results, no? 🙂 If one guy says that something can be done and others that it can't be done, but the former doesn't really want to believe them, then it's actually an interesting and dynamic situation...

    michael jackson halloween GIF by Vevo

    Someone at some point will realize that they were wrong ☺️ It may also turn out, as it sometimes happens, that you all really meant something different between all of you and each of you was right. I hope for the latter because it would be the funniest ending 🤭

    • Haha 1
    • Agree 1
  9. 29 minutes ago, monkeycid said:

    I think you'll find the majority of this thread is full of "meaningless hello's" which is the by-product of said guidelines.

    We're pretty lenient, actually 🤔 Most announcements are not closed and people can post under them, though of course most of them don't really have anything to say. This thread is not particularly strictly supervised. And unless someone just uses single words everywhere, we turn a blind eye to a whole lot of comments under things. The beginnings are tough and we try not to be that strict, in the hope that once someone breaks the ice, they will then become a valuable member of the community. These five posts are just the first step anyway, and few are content with privileges which they unlock. However, they are enough to allow you to find everything you need to start taking a serious non-leeching part in the life of the forum.

    Saying that you are only doing this to unlock stuff is actually one of the things that immediately turns on a few red lights for me 🙂 But hey, I'm still lenient. I only deducted two points from your meter, one of which you have already regained.

    • Like 1
    • Haha 1
  10. 1 hour ago, monkeycid said:

    Just posting a quick "hello" from the shadows because of the ridiculous guidelines.

    Well, these ridiculous guidelines don't say that you have to write meaningless "hello" and other crappy stuff just to unlock yourself the ability to download. They just give you and others a few tips on where to start... but since you've made yourself such a visible entrance, I'll take you back a bit, maybe you'll do better in your next tries. I certainly hope this time it will not be, to quote you, "random crap" 🙂

    • Like 1
    • Agree 2
  11. I'm sorry there was some kind of error, it's really unfortunate ☹️ Please accept this cat as an apology:

    Save Them All Big Cat GIF by Best Friends Animal Society

    There, one cat administered 🙂

     

    Also, no one will have the courage to ask you for instructions now ^^ My my, what a fiery post... and from you, of all people... rawr...

     

    EDIT 26.12.2021  --  This post is no longer valid as hfg2 changed the content of the post above which mine was a reply to. But I will remember what was there... rawr... ☺️

    • Haha 2
  12. 18 hours ago, ZerOSkillZ said:

    kartka-swiateczna-bez-zyczen-gd-bt-78-b-

    Z okazji Bożego Narodzenia
    składam wszystkim wam serdeczne życzenia.
    Niech święta miłe będą,
    z dźwiękiem śpiewy i kolędą.
    Z wigilią tuż po zmroku
    I radością w Nowym Roku!

    Kim jesteś i co zrobiłeś z Nitrixem? 😄 

    Wygląda na to, że mamy białe Święta na piastowskiej ziemi pierwszy raz od lat (nie licząc jakiś krótkich i słabych opadów...) 😮 Chyba pójdę dzisiaj na sanki z dzieciakami 🙂 Nie z moimi dzieciakami, nie mam dzieci - z losowymi dzieciakami, będę udawać że jestem jednym z nich 😄

  13. I assume you mean that the font in VX is enlarged after installing the latest updates, compared to the non-updated version. It was controversial at one time, as they (Team K17 ) made this change without a particularly well-motivated reason (well, they have arbitrarily decided it looks better at high resolutions...) and they did not allow it to be turned off. Only later did they make it possible, one of the very few moments when they actually listened to the opinions of others...

    Anyway, try to run TK17 Options Manager.exe from the main game directory, and uncheck both "Big Tooltip Font" and "Large Screen" in GFX/UI tab. See if it suits you. If not, try to turn off only one of these options, maybe it will come out more acceptable for you.

    PS. Also, please post new threads in the appropriate forum sections. This is definitely not a general discussion of community issues. I moved it.

    • Thanks 1
  14. Like all .bak files everywhere, these are just backups. They were made either by using TKX_Utils or by letting the game handle the poses in some way in TK17 Options Manager. If you are satisfied with the current versions of these files (they have the same names) you can safely delete the .bak files.

    • Thanks 1
    • Agree 1
  15. 12 hours ago, mariotello said:

    Z tym "Nie życzymy sobie tego tutaj" to tak nie do końca , nie zadał bym takiego pytania gdyby nie ten dział na forum: https://www.klubexile.com/forum/28-member-paid-content-links/

    Aczkolwiek rozumiem, nie będę więcej takich pytań zadawał

    To kontrowersyjna i delikatna sprawa. Ale tak, nie życzymy sobie tego tutaj (mówię tu o załodze Klub Exile i wielu użytkownikach - na pewno nie wszystkich, nie próbuję mówić w imieniu wszystkich). Tamten dział to nie jest to samo - po prostu nie mamy zamiaru urządzać tu targowiska i jeszcze zachęcać ludzi żeby kupowali i sprzedawali rzeczy związane z tą grą. Czy to w sposób uczciwy, (gdy ktoś naprawdę zapracuje żeby wykonać zlecenie), czy też w sposób nieuczciwy (gdy ktoś korzysta z pracy masy innych ludzi i potem inkasuje za to jakieś pieniądze) - w obu przypadkach tak samo. Nie chcemy, żeby to forum było kojarzone z taką stroną modowania.

    Jeśli Cię to dalej interesuję, zachęcam do przeczytania jakie zasady ustaliśmy dla linkowanego przez Ciebie działu. Są dość surowe (choć uczciwe), stąd prawie nikt nie zdecydował się tam postować, pomimo dużej liczby istniejących Patreonów związanych z tą grą. W skrócie - nie znajdziesz tam niczego, czego nie znajdziesz również za darmo.

    Nie chcę mimo wszystko brzmieć zbyt agresywnie, tak więc w razie dalszych wątpliwości na temat takich rzeczy możesz śmiało mnie pytać, także przez PM. 

  16. 5 hours ago, mariotello said:

    Witam,

    Nie spodziewałem się, że tyle rodaków jest na forum 😉

    Możecie kogoś/strone polecić kto robi modele i dodatki ? Oczywiście odpłatnie, bo jak wiadomo nikt nie będzie swojego czasu poświęcał za darmo.

    Pytałem tutaj ale nikt nie odpowiedział. Poza tym, że płatne prośby na innej platformie( tylko jakiej??)

     

     

    Z dala od tego forum, to Ci mogę powiedzieć. Nie ma tu być niczego o żadnych "komisjach", zleceniach i płaceniu za jakiekolwiek mody. Nie życzymy sobie tego tutaj, nie publicznie i nie otwarcie.

    Widzę, że zapytałeś po raz drugi, mimo że HD poprosił Cię żebyś tego nie robił. Nie ma znaczenia, że po Polsku. Jestem teraz świeżo po przerwie i mam pogodny nastój, więc puszczę Ci to płazem, ale nie powtarzaj tego więcej...

  17. Well, it's allowed, but since all the PhysX hair I know of were made by pervokpetr (PhysX hair - not Hairowrks) and only made available on his Patreon as an extension to Hook 5, this permission is purely theoretical as for now. We treat pervok's hairstyles the same as extended Hook 5. Until at least three PhysX hairstyles made by someone else come out, there is no need to create a separate download section... If necessary, they can be moved to the right place in no time.

  18. On 11/19/2021 at 8:02 AM, drmls said:

    Everyone can use the tool below for age prediction of a model:

    https://age.toolpie.com/

     

    Oh boy... this shows 17 years for a picture of my real face 😵 Which is almost two times less than the reality (sigh...) 😒 I suppose it's consistent to some extent with what I hear sometimes, that I still look like a high school student...

     

    Anyway, you guys don't need a machine to tell you how old your model is. You know it from the moment you finished working on it 🤔 If you are not sure if it can be considered as representing a person who is under 18 or not, then you should not show it here. We want to see only what does not raise any doubts, even the slightest ones. Aside from the cases where someone evidently models children (and believe us, we do see it sometimes...), we don't judge anyone. Sure, sometimes you suddenly get an adult model that looks extremely young - things like that happen in Customizer 😛 But for us, the priority is the safety of the forum and keeping an appropriate level of perversion so that it does not arouse the zeal of some defenders of morality. Thus, we must refuse even these age-ambiguous but otherwise adult models.

    Our other priority is the isolation and elimination of genuine lovers of prepubescent body who - again and sadly - find their way here from time to time. There is no room on this forum for them and their sick tendencies.

    han solo GIF

    • Like 2
    • Agree 5
    • Thumbs Up 1
  19. 5 hours ago, catching_sight said:

    I figured out my mistake. In multiple places I used the name PornPlayerDress instead of PornPlayerDress5 as I thought that name was arbitrary. Everything works perfect now! Thanks again for this post. This really creates a ton of new options. 

    I'm glad you handled it. Unfortunately, nothing is ever arbitrary in these scripts, down to the last character, as they might just not work if you get even one letter wrong (and it's so fun to look for it afterwards...)

    I'm sure you've already figured out why, but for the sake of completeness I'll explain: "PornPlayerDress" is not the name used to index that particular dress in-game, but the personalized ID that PP uses for all of his dresses. For it to work properly, it must also have a sequential number at the end (in VX, always without the leading zero padding) 🙂

    • Thanks 1
  20. 30 minutes ago, modsgarden1 said:

    to the subject at hand, i don't like giving credit on patreon because i like to trick all my patreons into thinking i do all the work myself.  if i gave credit to all the people i "take inspiration" from, my patreons might give them money instead of me.

    If you're trying to be funny, you're trying to do it with the wrong person at the wrong moment. Consider this a warning 😕

    • Like 1
    • Thumbs Up 5
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