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lev_def for Room248-SPOT B anyone?


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I'm looking for a working level definition for Room248-SPOT B (veryslow's replacer of Room248 by JohnnyUtah).

Both the day and night level definition files I have in my possession (presumably from veryslow) seem to have problems with the background texture (Object003).

Well maybe only the day level definition. The background texture for night version is 100% transparency so I guess I'm not setting the sky intensity right.

I tried BackgroundPass and BackgroundPass2 shaders but all I can see is a bare dome surrounding the scene.

Also, the environment bounds seem to be shrinked compared to the volume of the room.

Even a skybox would do, if you have it. Thanks.

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