Hairworks masterclass
I'm planning to work out the real deal with Hairworks. It is nice creating them in Blender, but the part where the data needed to be pasted in the apx file has always intrigued me and left me wondering there was more to it and I'd like to be in control of the collisions and anything else there may be to control.
So here I am, installing 3DS Max with hairworks plugin 121 and a whole lot to learn
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