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POWER SCALING!!!


Oz70NYC

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So, as I'm still in the process of creating the cast to my martial arts/supernatural series "Magnum Opus", I wanted to take the time to delve into the subject of power scaling within my creative universe. Now, as far as the overarching universe as I've pointed out in several post and mentioned in a couple of my stories...the universe of which my characters exists in is based on ours in theory alone. Fantasy elements exist within this universe, though I've only scratched the surface of those elements in my stories. Elves, Orcs, Gnomes, Dwarves, Spriggans, Dragons, Vampires, Zombies, Aliens...and everything else you can think of exists in my universe. That being said, there would also exist within my universe beings of incredible power. So I wanted to go over some of these aspects...as they'll be touched upon in future stories.

So, who is the strongest mortal being in my universe? As in the strongest living soul capable of dying to mortal injury. That distinction CURRENTLY (keyword, "currently") goes to the main character of Magnum Opus, Gerard Yaz. For most practical purposes...he's a one man army. For reasons that will be revealed in his story, he's capable of fighting off dozens of attackers...at the same time. His proficiency with weapons is also on a level that makes normal people look like children. In a nutshell he's the absolute strongest character in my universe capable of dying. There are other characters who fall into this category, such as the gnomish warrior Zyziel featured in my Warriors Of Fate short. (Which I do plan on continuing at some point) Most of the fantasy characters in my universe fall into this scale as well such as Xyros, Wun, Tuu, Ashlith and the Drehd Sister Kuvah, Moroah and Ahnrah, but Yaz is without a doubt at the top of the heap. So what about the other mortal characters? Where do they scale?

Well, pretty far down from Gerard...but definitely not low tier. At the top of that list would be Lori Stiel and John Herrig, both elite level special forces operatives. As far as the Stiel Maiden story, they are about the same scale in power, witch John naturally having the edge in physical strength, and Lori having the edge in cunning and tactical prowess. They're good...REALLY good. But if I matched them both in a fight against Yaz, they'd get starched. As in BOTH of them...at the same time. Below them would be other characters with Stiel Maiden and characters to be revealed in Magnum Opus. All elite level fighters in their own right such as the El sister Ayla & Raisha, Maceo Bastion, Belaya Viverna, the rest of Reaper Squad (Lieberman, Hilton & Kristoff) and so on.

But what about characters who AREN'T mortal? How does the scaling of the immortal characters in my universe go? Well, at the top of the heap would be "The Weaver of Chaos" Vozanath. She's the penultimate evil in my universe (think along the lines of Thanos in Marvel or Darkseid in DC). Are their other characters who could match her power? Yes...but of course they haven't been revealed yet. Below this would characters such as Aymon Halolen and the "Queen Of Shadows" Zdenka Gaspar. Are their other immortals? You bet there is, but I've yet to introduce them. So, you may be wondering why a certain Penumbra Witch isn't listed here. Well...that's because she falls into the next category.

That category is para-casual characters. These are the characters who are the highest scaled in my universe. The characters capable of bending and shaping reality. The character who defy all ontological laws of physics. And sitting at the top of the list...is Victoria Crowne. As the Penumbra Witch, her power is LITERALLY the void itself, or what we call in the real world "Dark Matter"...which science says is the matter that holds the universe in place. In my universe, that energy is known as the Penumbras...or void. The Penumbra Witch commands the void...so Vikki can pretty much do anything in the universe. Like the immortals, there are other para-causal beings within my universe yet to be revealed...but they will be in time.

And the of course there are "The Creator" and "The Destroyer". I've already spoken about the concept of The Creator in my previous blog...and The Destroyer is basically it's opposite. The Creator brings life to the new, The Destroyer takes life from the old. I eventually plan on diving into the dichotomy of these entities in the pages of both Bubblee & Victoria as well as Warriors Of Fate, and yes...they will actually have corporeal representation...which I'm to this day working on as it's testing the limits of my skill creating Hook 5 skin layers. OBVIOUSLY these 2 entities are the absolute most powerful beings in my universe. They're neither mortal, immortal or para-causal, they are omnipresent...existing in all time, space and matter at all time.

So yea, that's pretty much how power scaling works in my universe; mortal, empowered mortal, immortal, divine,  para-causal & omnipresent...with varying levels within each. And this doesn't count the scaling between species either, that's a whole other topic. 

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I love how in-depth you're going with this and connecting all of your stories together by a thread so subdued but so strong. I could never hope to do such a thing, man. This is what art is all about, and again, can't wait to read more stories!

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The fact that you have all of these characters as sorted out as you do proves without a doubt not only your creativity, but that you've clearly had all of this fleshed out for a very, VERY long time. I mean I knew you were creative from your old wrestling content, but all of this is on another level. The fact you're doing all of this pretty much for "free" is a blessing in and of itself. I'd pay money for all of the content you've put out as far as your comics go.

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35 minutes ago, Trapp said:

I love how in-depth you're going with this and connecting all of your stories together by a thread so subdued but so strong. I could never hope to do such a thing, man. This is what art is all about, and again, can't wait to read more stories!

All it takes is time. As I've mentioned in previous posts, a lot of this has been sitting in my brain as far back as 2010, when I was still in the military. And the "universe" I've created goes back as far as when I was 16. I'm not saying it takes that long to come up with stuff, just that my creative vision has been around for that long. The characters and concepts are all things I've come up with along the way, but the constructs of the stories has existed way longer. There have been many a night I sit in front of this laptop with MS Word open brainstorming and completely draw a blank. Sometimes an idea will flicker in and fade just as fast, other times it'll flicker in and explode (like the upcoming Lucas chapter in TLWL...which I completely came up with merely from going back and re-reading the last time he was in the story thinking "what would Luke be up to since he left Empire City?).

2 minutes ago, Rob_Rebel89 said:

The fact that you have all of these characters as sorted out as you do proves without a doubt not only your creativity, but that you've clearly had all of this fleshed out for a very, VERY long time. I mean I knew you were creative from your old wrestling content, but all of this is on another level. The fact you're doing all of this pretty much for "free" is a blessing in and of itself. I'd pay money for all of the content you've put out as far as your comics go.

I may have said this before, but creative integrity is paramount to me. I could monetize my work, yes. If I were using more advanced programs like Daz or Poser I probably would have a long time ago. But this is a passion project...all of my work is. The moment money gets involved, it's no longer about telling good stories, it's about trying to make money. Besides, despite the obvious limits of the program...TK17's ease of use is second to none.

With regards to how my universe fleshes out, like I mentioned above....it's stewed in my head for the better part of 18 years. So there's plenty of basis behind these character...at the very least the main characters. Side characters I pretty much come up with on the fly or as needed. 

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