Jump to content

Hi There

Welcome to Klub Exile. If you happened to make your way to the site either from Lovers Lab or a Search on Google, we are glad you found us.  To unlock the entire site you will need to have a account registered.  Don't worry it is free but in the mean time you can read up on why we made the site and other little tidbits.  Feel free to join or Discord Server also if you have any more questions.  Thanks for stopping by and See You on the other side.

admin admin

Update from 07.09.2019 - Optimization, Step 1


pervokpetr

Recommended Posts

New update was sent, some of members will receive update tomotrrow. Optimized main rendering pipeline, removed several 64bit per pixel render targerts and several 32bit per pixel targets, removed some of shaders (old or experimental versions). Optimized shaders: SunLight(Environment lights), Spot lights, Subsurface, AverageHDR, ApplyHDR, shaders for depth calculations. You can see difference with profiler window.

I need to you test it, I need to know about glitches, crashes and so on, because there is one render target that can be removed in my opinion, but after I did it I got game crashes in random moments, so I turn it back, hovever I did not found any reason for crash related to this render target.

MSAA not working for now, after optimization I will adjust MSAA rendering.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

WARNING! Adult Only Content You must be 18 years of age or older to enter. By accepting you agree to Klub Exile's Terms of Use and Guidelines upon creating an account.