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Hannah is naked and (not) getting baked

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So I got two bits of news - the good:  I finally got my shit together to finally release my favourite model Hannah.

The version with skin layer system is done - but I wanted to create a baked flattened version for folks who prefer it that way or lack a powerful PC.

I tried using the Bake function of the H5 skin system and that is the bad news: the game crashes after some processing.

 While it does create some files in the "baked" folder, the resulting diffuse and subsurface maps have this disgusting blue tint. The specular and normal maps seem to be relatively... normal.

Tried different models, different skins, different rooms - same result. 

Any ideas of what the hell is going on here?

The SkinHead_DiffuseMap.jpg

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1 hour ago, hfg2 said:

Bake them in Photoshop or in Substance Painter if it something you can manage.

Not really, I have like 15 layers for the makeup alone, with non-obvious scaling/position settings on all of them, so I’d rather fix the bake button  😅

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