About "Eyespass" shader
Some of you guys may already know that "eyespass" shader can be used with any kind of textures unless they cannot have pass.txt file, in Hook5. I've been using eyespass shader to everything I want look wet or moist, like theeth, tongue, oral cavity, and maybe some dildos, indeed the shader is best thing to apply to the stuff that should have wet surface. But one thing I have problem with is, it's affected by main.fx settings like iUseEyeShadowing, or fEyeShiftUp, etc.. I use almost default settings for those eyes related entries though, if you have highly customized settings, it might not be look good. I'm sharing one for the teeth and tongue here, try it out if you're interested.