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About this blog

I've been working on a new bodymod, from scratch.

Entries in this blog

About "Eyespass" shader

Some of you guys may already know that "eyespass" shader can be used with any kind of textures unless they cannot have pass.txt file, in Hook5. I've been using eyespass shader to everything I want look wet or moist, like theeth, tongue, oral cavity, and maybe some dildos, indeed the shader is best thing to apply to the stuff that should have wet surface. But one thing I have problem with is, it's affected by main.fx settings like iUseEyeShadowing, or fEyeShiftUp, etc.. I use almost default setti

Driver

Driver in Modding

Driver's Research Hut

When I made my Customizer Expander (CE), I did a little deeper research on the "ConnectionGroup :local_22" which is responsible for main vertex groups of the body. There are 60 entries in "ConnectionGroup :local_22" and each of them is connected to a specific body scaling or rotation. I'll write all the "connections" here below before I forget. clavicleL(1/2/3), clavicleR(4/5/6),  shoulderR(7/8/9), shoulderL(10/11/12),  elbowR(13/14/15), elbowL(16/17/18), spine04(19/20/21), spine01(22

Driver

Driver in Modding

V2.0

I'm preparing major update of Latona body. In V2 the weight has renewed, that reduces visual glitches coming from default weight.  

Driver

Driver in Modding

LATONA Big breasts

Basically done, at least in the chest. The nipples are more defined and also the entire shape of breasts became more natural for a big tits body than cx, I believe. https://mega.nz/folder/cGQxhL7S#kWXOoxTHw7qB9gAN2ZDqGw

Driver

Driver in Modding

LATONA boob guy's edition

Jokes aside, I did big boobs version too. I aligned the top of the breasts with nsbcx's so that I thought I could use those bras for this body but... clearly there's major gap in the back. Although the top positions are the same, the bottoms are much lifted compared to cx, it may look more natural than that, still it's silly huge tho. I haven't decided I should keep this halfway compatibility, so I'll share this later.

Driver

Driver in Modding

LATONA slim breasts version

This is still WIP, some vertices look spiky when model's hands are down because of weight painting I did long before (but somewhat better than default weight for slim breasts). I'm not sure if I publish this as official Latona mod cause spamming new body shapes when cloth compatibility issue is still there, isn't good it seems to me. The file is available from the link below https://mega.nz/folder/cGQxhL7S#kWXOoxTHw7qB9gAN2ZDqGw  

Driver

Driver in Modding

Final

NBP's been updated to version 0.44 now and I don't think this bodymod needs any more significant revisions, so... this project has been finished. Thank you for reading this blog and testing my mod, your feedbacks are really helping and encouraging as well. I'm showing the result of some effort I had in these weeks, 44 blender saves, and countless game restarts...       and this is what I'm working on now. Hope to see you soon

Driver

Driver in Modding

NBP version 0.42

I feel like I'm getting closer, this version is s minor update of version 0.29 but a lot of body parts are reshaped/adjusted without loosing touch of previous release version. Will upload the comparison images in the next entry. If no fatal flaws are found for 0.42, I'd like to release it after a couple more minor revisions. !!VX.KlubExile.XBody.Default.182.NBP042.7z Added another v0.42 which is based on Xbody v1.93 for your convenience. Try it if you're on Xbody1.93. !!VX.KlubExi

Driver

Driver in Modding

NBP version 0.29

!!VX.KlubExile.XBody.Default.182.NBP029.7z This is the latest version. I built it on Xbody 1.8.2, so you need Xbody slider 1.8.2 as well to make it work as it should. Why I decided to use Xbody as the base body of my new body is, it cant't wear anything without reducing the size of body parts with Xbody sliders. The weight was replaced with one of NSB so it will move a bit differently when you bend joints but the difference is very subtle. It would be great to hear your thoughts.

Driver

Driver in Modding

So far, so...

This is how it looks now. It is still WIP, but it's about 80% complete I suppose. (the slider positions are fully neutralized) This time I completely gave up the idea of compatibility with existing clothes. because the subject of this project is to create something standard, in keeping with the aesthetic standards of modern 3d games, and finally to get to a more human-like body shape even if only somewhat. I will attach the current files in the next entry.

Driver

Driver in Modding

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