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Update from 11.04.2017


pervokpetr

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New update was sent. Update contain:
1. Buttons for creation static, spot light, omni light, physbound in runtime (search it in environment window)
2. Corrected saving to level_definition for static, spot light, omni light, physbound
3. Fixed settings savinf for default room and customizer
4. Fixed error message "loading h5m fail"
5. Removed unused for now texture tCursor, so no more error message
6. better light selectors, I hope

After creation of new object, it will be selected automaticaly, so you can adjust it properties and transform and save level, after thata new section will occure in level_definition.

All things require some testing. Will wait your reports, also continue polysh all this new stuff

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