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Update from 25.02.2018


pervokpetr

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New update was sent:
- Finally Oculus VR fixed...should be fixed  http://modsgarden.cc/Smileys/clabicons/loll.gif
- Added more CollisionFilter groups for PhysX
- Improved loading time
- Earring was updated(on my patreon page) again to be compatible with new collision filters

Added more CollisionFilter groups for PhysX
Now earrings will not collide with hair, due to it hair will not make earrings crazy and earrings will not make hair crazy. Also a lot of collisions will be ignored like bone to bone, bone to static, bone to kinematic and so on.

Improved loading time
Optimized hook5 initialization step - now on my PC time from game start to main menu appear equal to 26.5s and 24s from this wasted to shaders compilation only, this operation performed by directx11 and not depends from me - so I'm think there is nothing that can be optimized more, but maybe I try.

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