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Titanoboa Serpentes

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About Titanoboa Serpentes


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Titanoboa Serpentes last won the day on May 21 2022

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  1. So you're directly rotating the skydome of the Room. The problem that I have when using Cubemaps with hook5 is that the hdri for the cubemap has to have a scene fitting to the scene of the room, otherwise the image depicted doesn't have the right size in correlation with the size of the room objects, so it feels either too large or too small. So it could be possible to eliminate this by using a skydome texture and changing the radius of the skydome. For the lighting of the room, would you then simply use the PNG from the HDRI and attach a hook5 pass to the texture to make it glow? You mention different ways to create PE morphs for clothes other than blender. Might I ask what other methods there are. I have some clothes in mind that I would like to adapt to the XBody, but since I'm just starting out, which is the best way to create these morphs. If I adapt the clothes to the standard body morph of the XBody, to my understanding, that would not use the other morphs as well, does it?
  2. Hi smoke, Nice idea rotating the sky dome via PE morphs. Concerning cubemaps, I use a Blender file that contains six cameras to make six pictures out of HDRIs. To merge them, I use Gimp and then export as .dds. I thought that using HDRIs requires a certain color range in your hard and software that is greater than sRGB. I think VX doesn't render that range, and hook5 uses some kind of compression.
  3. @Sexvision Hi, thank you very much. I will test that tomorrow.
  4. @Sexvision Very nice room! Since you mentioned fixing the transparency of the windows, how did you do that? I have changed a hook5 room (It's a hook5 object not an Addon room) that has some glass panels for the shower, but no matter what I change in Blender the glass appears to be invisible and hair works hair seems to disappear when looking through the panels. In Blender, I use 2.8x, the glass is rendered correct. What do you mean by single sided windows? Does this correspond to a simple plane in Blender? Thanks in advance.
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