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Quarz

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Blog Comments posted by Quarz

  1. Thanks for this tutorial, gives some nice insights on what's involved on creating new clothing! Really interesting read.

    On 4/11/2024 at 6:55 PM, Oz70NYC said:

    I can't even get toys to work, so me creating clothing addons ain't happening anytime soon. I am glad that more people are venturing into becoming modders though. Me? I just can't seem to grasp it, no matter how many times I try.

    It's a lot you have to wrap your head around. Learning basics in Blender, a few extra other modding tools. Getting to grasps with how the game files work with another.
    Give yourself some time on that. And dig around on the forums with the "search" for good nuggets of info  and try again 🙂

    It can get mighty frustrating; believe me -_-
    For me; the switch to blender is a bit of a weird one. I've some basic knowledge in 3Ds Max and so used to the layout and UI, Blender feels alien, but it comes down to practice in the end.

    • Like 1
  2. 16 hours ago, Oz70NYC said:

    I DEFINITELY can't wait for this release. HERE BE DRAGONS!

    So far I found a good, better method to get the beastie easily in the game.
    I'm doing about 2 poses a day now, that work nicely in the game.

    Aiming to get a neat package out at the end of the week 😉

    • Like 1
    • Thanks 1
  3. 30 minutes ago, gobman said:

    Lol I used that Ayleid tileset for my quest mod in Skyrim.

    I just love the look of them, had to use it 😄
    Mountains in back are from Skyrim; it's fun business porting over stuff.
    Tinkering and messing about, fun stuff.

    @Oz70NYC: I'll look into getting the cliffs/ mountains replaced with something less heavy. Started to add trees, so the number only climbs up.
    My own rig keeps on chugging along though so far 😅

  4. 18 minutes ago, Oz70NYC said:

    Just looking at it I already have a battle scene going I could stage there. That's fuckin' AWESOME! If I may make a suggestion, definitely add some foliage. Not a ton of it, but like lil' patches of grass scattered over the area.

    I just finished adding pose positions. Got a bit confused on how to use the tool. But got figured out now.
    So tested it out in the pose editor, 3some and 4some poses; so far no noticeable fps drops on my own machine.
    So I assume it should be good for adding some extras. I might swap out all the cliffs for more simple meshes/geometry.

    They add a lot polygons to the scene. IIRC from my export to obj. file, was around 89.000 triangles 😮
    Got the feeling I can really do the same with less for just the backdrop. 

    Anyhow, I'll dress up the scene some more see how things go.

     

    • Thumbs Up 1
  5. 16 hours ago, superderp said:

    This looks fantastic.  We need more cave rooms, more magic rooms, and here's one for both.

    Happy to oblige! I've started to dig into creating Hook5 objects and the like.
    The aim is to get into creating new modeled scenes. Have some minor experience in 3D modelling and the like.

    Would be fun using it more and to improve it. 

    • Like 1
  6. On 11/29/2023 at 4:20 PM, HDiddy said:

    Another Option if you do want to keep the surrounding darkness is to put a low level spot light like 2-3 intensity on the models and spread the field of view to like 2.5. Also make it amber in color to match the fire.

    I'll give that a go; just love playing around with this darker setup.

    • Thumbs Up 1
  7. Nice little tutorial!

    Just have small tip 😉
     

    If you want to be able to tweak the levels and exposure later on; use the little button found at the bottom of the Layers window (1).
    Pick any of the mentioned tools used in the tutorial (2), play with the sliders and then just hit ok, when you"re happy.

    The edits should appear now in the layers window, just double clicking or right clicking on them, you can adjust them again.
    Or remove them when you're not happy. And without "destroying" the original picture.

    Though doing it this way is heavier on your PC system.

    PS_Edits.jpg

    • Thumbs Up 1
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